![]() They are held back by reliance on mana, which regenerates very slowly unless the Mana Regeneration buff is in effect. Magicians are fragile but highly varied in attack style, often utilizing special mechanics such as homing, lifesteal, and area-of-effect damage. Using the right one in a situation can make a huge difference. There are different Arrows, Bullets, Darts and Rockets that each have their own use and effect. For many weapons that doesn't use regular ammo (such as the Nail Gun or the Candy Corn Rifle), players can buy the ammo from the Arms Dealer while having the weapon in their inventory. Rangers have decent defense, and are good at killing enemies while keeping a safe distance. This can be done through crafting or purchasing from the Arms Dealer. Ranged users must constantly acquire ammunition, unless using the Endless Quiver or Endless Musket Pouch. They utilize weapons like bows and guns, as well as thrown objects. Rangers are able to attack from a distance, doing high single-target, piercing, or splash damage. Melee is generally the most straight-forward class, as using the weapons and dealing decent damage with them doesn't require any help. Melee users are good at taking lots of hits without losing lots of health, which helps with tougher enemies and Bosses. Many melee weapons have a short attack range, and those that are viable at a distance tend to do lower damage than their close-range counterparts. It utilizes weapons such as swords, spears,flails, and yoyos. ![]() The melee class is powerful, sporting high defense and damage as well as decent crowd control.
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